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- AttMath.itx
- Type: Color, Reflect, Filter.
-
- Overview:
- =========
- This Imagine 3.x texture modifies the color, reflect or filter values of
- your object. Negative, multiplication and max/min clipping are supported.
-
- At least a 68020 and an FPU are required. The integer version of Imagine is
- not supported, sorry.
-
- Usage:
- ======
- All the parameters can be used and are applied in the order that they are
- listed in the texture requester.
-
- Parameters:
- ===========
-
- Negate Color, Negate Reflection, Negate Transparency
- ----------------------------------------------------
- These simply negate the color values for each type. Set to 1.0 to
- enable each.
-
- * Color, * Reflection, * Transparency
- -------------------------------------
- The values here are multiplied to the current values. Values above 255
- and below 0 are not allowed via the Max/Min parameters below.
-
- Max Color, Max Reflection, Max Transparency
- Min Color, Min Reflection, Min Transparency
- -------------------------------------------
- These values set the maximum and minimum colors allowed on the object.
- It is not recommended to use values less than zero, and using colors
- over 255 may work strangely.
-
- Notes:
- ======
-
- Not much to say, a pretty simple texture. Useful for special effects
- or to tweak an existing texture.
-
- ***************************************************
- Ian M. Smith
- Fido-Usenet: Ian.Smith@f564.n2601.z1.fidonet.org
- ***************************************************
-